Research · Glossary

Third Attractor

Concept Sensemaking Strategy

We need a third attractor, in a game theory sense, vs Dystopia or Catastrophe: the two primary attractors for the world.

Vs existing attractors:

  1. Prevent catastrophe: coordinated power (international agreement process, for tragedy of commons and decentralised catastrophe weapons)
  2. Prevent dystopias: checks and balances on that power system above, so it’s not a corrupt system subject to the same kinds of game theory

Centralised emergent coordination across lots of decentralised capacities

  1. Collective intelligence systems (more information in the group)
  2. Not a top down singleton (dystopic)
  3. Or many actors stuck in catastrophic multi-polar traps

Make coherent choice-making, using best tech to factor total collective intelligence and total collective agency with speed and Coherence of a small number of agents, without any kind of centralised power.

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